Dragon War AMA Summary Recap with Shin Chan Community

We held a live AMA with Execution Lead, Mr. Huy Van and partnership manager, Tiêu Ni from Dragon War on 11 January 08:00 PM (UTC+8). Here’s the recap for those who missed it.

Introduction

Mika | Shin Chan: Welcome to our community, Before AMA start, can you introduce yourselves and the team background?

Mr Huy Van | Dragon War: I’m Huy Van — CEO of Dragon War. My background is from Technology & Computer Science.

I have spent the last 12 years as a technology consultant, founded a few companies working on Software, Game development both in Singapore and Vietnam.

More than that, I have 30 years experience in… playing Games.

I have really loved playing games since I was a child and that passion is still up in me until now. Hope I can share those passions with you through Dragon War.
It’s nice to talk with you and join AMA today.

Tiêu Ni | Dragon War: Hi guys! I’m Ni. I’m Partnership Manager at Dragon War. My background is Business Administration.

I’m joining with you guys in this AMA session

And I have 5 years experience in Marketing. I’m a game lover, too. So I’m really happy to work in a Game project!
It’s a pleasure to be here, to bring Dragon War to you all.

Mika | Shin Chan: can u tell the community in short what is Dragon war?

Mr Huy Van | Dragon War: Dragon War is the best turn-based Strategy game running on the fastest blockchain Solana.

In the turn-based Gaming category, there are so many games out there being created almost every day, but most of them lack quality in terms of gaming experience. With Dragon War we are trying to create a best combination of:

Engaging & exciting gameplay ❤️
Great 2D Graphics and animations 👌
Balance in earning mechanisms
Inspiring stories.

Mika | Shin Chan: Do u have any upcoming news or events that the community need to keep an eye on?

Tiêu Ni | Dragon War: We’re now having a Marvelous Airdrop Event with 1000 winner slots. With total prize comes up to 5.000.000 #DRAW

And we’re planning to IDO on 24–25th Jan

Mika | Shin Chan: How to earn in Dragon War gaming?

Mr Huy Van | Dragon War: There are many ways player can earn values from Dragon War:
Players can earn the token by winning a battle;
Completing game daily/weekly missions;
Top ranking of sessions;
Winning sessions in boss raid, guild wars mode;
Also can earn value through selling rarity, enhancement items/char on marketplace
On top of that is earning fun, relaxing and exciting moments with the Game!

Mika | Shin Chan: Could you please tell us about the milestone achieved and future roadmap?

Tiêu Ni | Dragon War: We have already closed Seed Round

Private sales are overwhelming of interest from Partners and VCs

We are excited to have strategic partnership opportunities with the following major investment funds and partners: Icetea Labs, Red Kite, Game Fi, HUB, AU21, Raptor, Lua Ventures, Maven Capital… and more other partners that we are wanting to join

IDO is currently planned for 24–25th of Jan, but it can be shifted a little bit based on the market as we are trying to maximize the efficiency for the IDO event so it is better to choose the best timing for it

In the meanwhile, we will have a lot of Airdrop, AMA events with a huge amount of exciting rewards from the game, not only $DRAW tokens but you can be the very first few players to own unique NFTs in the game… so please stay tuned with us until then

The game development is on track and plan to have a testnet version released for our community by the end of Jan which is very close already

Twitter Section Begins:

Q1: I noticed that #DragonWar has two tokens itself, $DRAW & $TBD, but I am not clear why they have implemented two tokens, what is the reason for this, can you explain what are the differences between the two tokens and what benefits each one provides to the community?

Mr Huy Van | Dragon War: In Dragon War, we have 2 tokens, one is the main token DRAW similar to AXS which can be used to

- Buy the main NFTs in the Game like Hero, Dragon;
- Staking to receive rewards from Game Revenue and manage how the Game will be developed in the future.

The 2nd token is an ERA similar to SLP that you can use to
- Buy other NFTs in the Game such as Skill cards, Hero equipment items, consumables.
- Can be used to upgrade your Char, items or merge your Dragon.
- Later, when we have PvP mode and PvP tournament ready, it can be used as a fee to participate in these events.

Each token has its own function and will be used in the game, so investing in any token will also benefit players.

The project builds a tokenomics mechanism to balance and avoid inflation for both tokens

Q2. Game experience is what players need. What creative side and gameplay perspective will Dragon War introduce, and how can you prioritize the Game experience first and then seamlessly tie the NFT into it without sacrificing the core gaming experience?

Tiêu Ni | Dragon War: In the gameplay of Dragon War is designed to play by level, and each level requires the player to have a certain strategy to be able to pass the screen, it is not just a simple appearance and then click to fight

Therefore, each time the level is higher, and if you keep that formation, there will be times when the player cannot pass the screen, forced to upgrade

Each time through the screen, in the game will appear items, or lucky spins, which are evenly distributed to everyone, not just the old players
Therefore, new players also have the opportunity to collect valuable gifts, sell and sometimes the ROI of new players will sometimes be faster than old players

The game always calculates so that the ROI of new players or old players will be the same

Q3. We’ve heard that DragonWar is the best turn-based strategy on the Solana blockchain network on numerous occasions. Why did you decide to construct on Solana?

Mr Huy Van | Dragon War: Anyone who has studied the market long enough knows that Solana is the first and most popular Blockchain network to date that solves all 3 problems:
- Speed / Scalability,
- Decentralized (Decentralized),
- Security (Security).

Compared to Binance Smart Chain (BSC), which is the network that currently has the most GameFi being developed on, Solana is 1000 times faster, while gas fees are 1000 times cheaper than BSC.

If 1 transaction on BSC during peak time costs about 0.5$

On Solana, on average, each transaction costs only $0.0005 will be very beneficial for players

We understand the limitation of Solana’s popularity compared to big names like BSC and Ethereum. But let’s look at Solana’s real competitive advantages at the moment.. For us as true gamers, user experience is our top concern. Therefore, a fast, accurate and secure blockchain network is a top priority. That is also the reason we choose Solana.

Anw, in terms of popularity, Solana is currently also in the top 5 of Marketcap, almost catching up with BSC, so in the near future I don’t think it will be a problem.

Team plans to expand the Game to multi-chain with a long-term vision. But for now, we are focusing on developing Games on Solana first because this is one of the core competitive advantages of Dragon War.

We are also trying to limit unnecessary transactions such as upgrading characters, using items to reduce gas fees, how to make players feel like Play to earn and experience, not “ pay to play”

Tiêu Ni | Dragon War:

refer to this for more comparison bt Solana and the other blockchains

Q4. I would like to know your opinion Mr. Huy Van on how to determine when a NFT game is a scam or does not present the right parameters to be a real proposition? What factors does Dragon War have to show that they are a game with a long term vision?

Mr Huy Van | Dragon War: First, our development team makes their real identity public on the website, not anonymous like many other games.

You can see all of us on our website

Therefore, players can trust the reputation of the game.

As the project was initially determined to go a long way, we focus on developing a good product both in terms of game play and tokenomics to create sustainability for Dragon War.

Actually, it’s very easy to distinguish a scam game, looking at the game itself, on the team, on the backer team, everyone can judge it, our team has an experienced team and reputable backers.

Indeed more than 30 people are passionate about project day and night
Any game that guarantee ROI 15 days will sooner or later die. That’s “too good to be true”

The game wants to be sustainable, long term, it needs to be balanced: balance between play to earn with play for fun, balance between rewards and cash flow, growth of the game…v…v.

Q5. in January you will hold an IDO? so can you tell me where this IDO will take place and what requirements are needed to join this IDO?

Tiêu Ni | Dragon War: IDO information expected at the end of this month 24–25 Jan on GameFi and Redkite will be announced on the official Dragon War information channels at:
Social links:
- Official Website: https://dragonwar.io
- Twitter: https://twitter.com/io_dragonwar
- Telegram: https://t.me/dragonwarann & https://t.me/dragonwarglobal
- Discord: https://discord.gg/kFUmzU6n ONLY

- VN Community: https://t.me/DragonWarVN
After 1–2 weeks of IDO, the whitelist will be opened so that players can register to experience the testnet.
Remember to follow Dragon War’s channels so you don’t miss the project’s latest news

Telegram Live Ama Begins:

Q6. Many projects die because they are not understood by people. Does Dragon War consider community feedback when creating and developing the project? Has the feedback for Dragon War been positive or negative to date?

Mr Huy Van | Dragon War: It is extremely important to us to receive user feedback

which will affect how we will adjust and rebuild gameplay to suit the vast majority of users

Currently, we’re focusing on the upcoming IDO and are receiving very positive feedback from the community

In the near future,

we will release a test version for users to experience , from which there will be appropriate adjustments

Q7. I read in your website about Dragon war has done partnerships with Solana , Red kite , Hg Venture, etc. what advantage Dragon war get from these wonderful partnerships?

Tiêu Ni | Dragon War: The combination with strategic partners like Redkite, Gamefi… will help us take advantage of the communities with their large number of users, and at the same time, with the long experience in launching, will help us construction of long-term strategy

Q8. NFT games are often designed to be very profitable for early investors or players. With an early advantage, these players create a large gap in NFT gear with the latter. So what will the project build to bidge the gap between these two groups of players?

Mr Huy Van | Dragon War: In the gameplay of Dragon War is designed to play by level, and each level requires the player to have a certain strategy to be able to pass the screen, it is not just a simple appearance and then click to fight. Therefore, each time the level is higher, and if you keep that formation, there will be times when the player cannot pass the screen, forced to upgrade. Each time through the screen, in the game will appear items, or lucky spins, which are evenly distributed to everyone, not just the old players. Therefore, new players also have the opportunity to collect valuable gifts, sell and sometimes the ROI of new players will sometimes be faster than old players. The game always calculates so that the ROI of new players or old players will be the same.

Q9. Can you list 1–3 killer features of Your Project that makes it ahead of its competitors? What is the competitive advantage your platform has that you feel most confident about?

Mr Huy Van | Dragon War: The players’ experience is what Dragon War focuses on the most in the development of the game.

The Team strives to create the best game experience from focusing on development:
Gameplay is attractive and interesting
Stunning 2D graphics and animations
Balance in the tokenomics mechanism
Engaging and inspiring storyline.

From an interactive perspective when integrating with Blockchain, as I mentioned in the above question, Team chose to develop games on Solana to bring the smoothest experience.

For example, a mint char operation on the BSC can take minutes, longer than when the network is congested. On Solana, it takes 2s.

Currently on the market there are many games developed from traditional games, so when converting to NFT games, many features in the game are limited, reducing the attractiveness of game play.

However, for Dragon War, we develop the game at the same time on the blockchain platform, thus creating the perfect connection between the NFT game and the core game experience.

In addition, our development team makes their real identity public on the website, not anonymous like many other games. Therefore, players can trust the reputation of the game

-End-

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